Get the Ball rolling!

Lead your ball through beautiful but dangerous worlds in sync with the music. Be guided by floor texts that make fun of you when you fail and drop awful puns even if you unexpectedly don't. Avoid rhythmic hazards and solve tricky puzzles to prove yourself worthy and you will be granted entrance to Ballhalla!

Coming to Steam in 2016

  • Rhythm-driven Gameplay: Move with the music and learn trap patterns to overcome even the most difficult hazards, like rotating laser beams and huge antagonistic red glowing balls trying to crush you!
  • Dynamic Music and SFX: The dynamic music by award-nominated composer Nicholas Singer is tailored to the rhythm and style of each level, with sound effects to match the level's music.
  • Community Features: Create your own challenges with the level editor or test your skills in those of other players by beating their highscores.
  • Secrets and Rewards: Find and solve extra-hard secret areas and be rewarded with awesome bonus contents like new skins, colors and effects for your ball.
  • Focus on Diversity: Rather than increasing the game's length with filler material, each level has its purpose and unique gameplay elements to provide a compact and diverse experience.


"Oh, puns. Some developers know the way to my heart."

Darren Nakamura, Destructoid

"Road to Ballhalla has no shame when it comes to making bad puns, and I could not be happier."

Sean Flint,

"What really made it click with me (and made it difficult to put down and come tell you about) is the strong rhythmic element."

John Hiner, Pixeldynamo

"A game with the witty kind of personality that makes you smile and annoys you right after that."

Alexandru Chirila, Softpedia


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Want more?

Read the the blog to learn more about the game's development and add Road to Ballhalla to your Steam Wishlist!